Towards Interaction Around Unmodified Camera-equipped Mobile Devices
نویسندگان
چکیده
Copyright is held by the author/owner(s). Presented at the Cross-Surface ’16 workshop, in conjunction with ACM ISS ’16. November 6, Niagara Falls, Canada. Abstract Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment with additional sensors. We believe, that the full potential of ordinary cameras, specifically userfacing cameras, which are integrated in most mobile devices today, are not used to their full potential, yet. We To this end, we present a novel approach for extending the input space around unmodified mobile devices using builtin front-facing cameras of unmodified handheld devices. Our approach estimates hand poses and gestures through reflections in sunglasses, ski goggles or visors. Thereby, GlassHands creates an enlarged input space, rivaling input reach on large touch displays. We discuss the idea, its limitations and future work.
منابع مشابه
Real-time Hand Gesture Recognition on Unmodified Wearable Devices
We present a machine learning technique for recognizing discrete gestures and estimating continuous 3D hand position for mobile interaction. Our multi-stage random forest pipeline jointly classifies hand shapes and regresses metric depth of the hand from a single RGB camera. Our technique runs in real time on unmodified mobile devices, such as smartphones, smartwatches, and smartglasses, comple...
متن کاملGlassHands: Interaction Around Unmodified Mobile Devices Using Reflective Apparel
We present a novel approach for extending the input space around unmodified mobile devices. Using built-in frontfacing cameras of unmodified handheld devices, GlassHands estimates hand poses and gestures through reflections in sunglasses, ski goggles or visors. Thereby, GlassHands creates an enlarged input space, rivaling input reach on large touch displays. We introduce the idea along with its...
متن کاملTranslatAR: A Mobile Augmented Reality Translator on the Nokia N900
Researchers have long been interested in the synergy between portability and computing power but had been limited by unwieldy, uncommonly used devices. The latest generation of mobile phones, i.e. ‘smartphones’, are equipped with hardware powerful enough to develop novel, interesting applications with allow users to directly interact with the world around them. This paper describes a multimodal...
متن کاملMarker-Based Embodied Interaction for Game Control
This paper proposes embodied and manipulative interaction for handheld augmented reality games. We use camera-equipped mobile devices and marker-based interaction as a means for gesture-based control of games that incorporate physical and virtual aspects. In addition to being a controller that recognizes multiple game-dependent gestures, the mobile device displays the camera image and augments ...
متن کاملRio: A System Solution for Sharing I/O between Mobile Systems
Mobile systems are equipped with a diverse collection of I/O devices, including cameras, microphones, sensors, and modems. There exist many novel use cases for allowing an application on one mobile system to utilize I/O devices from another. This paper presents Rio, an I/O sharing solution that supports unmodified applications and exposes all the functionality of an I/O device for sharing. Rio’...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- CoRR
دوره abs/1701.03963 شماره
صفحات -
تاریخ انتشار 2016